Games / Break
Rack of seven and a cue ball. Clear the table in as few shots as possible and that number goes on the board.
Collisions are worked out properly rather than approximated, so balls pass momentum along a line the way they should. Pot the cue ball and it costs you a shot.
What is in it
Real collisions
Equal-mass elastic physics, stepped so nothing tunnels.
Hold for power
The cue draws back as you hold, and turns red near maximum.
Fewest shots
The board ranks clearances, not points.
Controls
Mouse and touch work the way you would expect. It can also be played entirely with a keyboard, or with a controller on a television.
| Action | Keyboard | Gamepad |
|---|---|---|
| Aim | Left and right | D-pad |
| Shoot | Hold and release A | A / cross |