Games / Conduit
A grid puzzle in the old tile-and-key tradition. Every floor introduces one idea and then combines it with what came before, so the last one asks you to use everything at once.
Nothing is ever lost: walk into the water and the floor simply starts again. Each has a par, which is beatable but not on your first go.
What is in it
Six floors
Each teaches one thing, then folds it into the next.
Push crates
Into water to make a crossing, or out of the way.
Par per floor
A move count worth going back for.
No punishment
Dying restarts the floor and costs you nothing else.
Controls
Mouse and touch work the way you would expect. It can also be played entirely with a keyboard, or with a controller on a television.
| Action | Keyboard | Gamepad |
|---|---|---|
| Move | Arrows or WASD | D-pad |
| Restart | Shift or X | B / circle |